Follow up with a barrage of strong GF attacks (excepting Shiva and Brothers) and your semi-precious foe should have few if any chances to harm you. Assaulting it in such a way would elicit numerous counterattacks. Maelstrom also inflicts Curse; cast Treatment to remove it. then use the key. Before you face Gargantua, you must defeat what looks and acts like a normal Vysage-Lefty-Righty team. In Final Fantasy 8, the summons are called Guardian Forces (GFs). Unfortunately, the demand for red wine in the castle has been non-existent for so long the hatch is rusted and can't be opened. Continue with the Limit Break onslaught. Choose to unlock Magic at the conclusion of the battle against Tri-Point as you will need magic attacks for the next boss. Go through the doors behind the boss you just destroyed. Stand in the Party Switch Point to lift the left carriage and switch to your lighter party. For more information, including reviews and cheats, follow these links: Guide written by Finn WhiteGraphics by Peer. Fortunately, as you siphon HP with each strike, your recovery should easily outpace your injury. Stick Quake or Water to Elem-Atk. If you've been to the Chapel, you've probably noticed the ominous cloud of vapor billowing from the floor. Ultimecia and Griever are now one, and they call upon objects known as Helix to boost their magic strength. Walking through the doorway will initiate a lengthy series of battles that make up the final battles of Final Fantasy VIII, so make sure your team is well prepared. The party that will be handling this next fight is Irvine, Rinoa, and Selphie. All orders are custom made and most ship worldwide within 24 hours. Sphinxaur can attack with Fire, Ice and Thunder. In other words, “In the Garden Sleeps a Messenger”. The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Cast Protect and/or Shell if you are having trouble with its attacks and use Meltdown to lower its vitality so that your attacks hit for a half decent amount of damage and you are done. ... equip Water or Quake to Elem-Atk, then approach the monster to meet yet another boss minion! My suggestion is to proceed with killing all of the bosses in Ultimecia’s Castle so eventually you will have all of your abilities reactivated anyway. Begin by determining which of your two parties is heaviest (hint: the males outweigh the females) and taking the lighter party to the Elevator Hall. If you dropped the key earlier, you'll see it lying in the channel in the lower-right corner. Head left, grab the key, and return to the Party Switch Point. Battle Meter: Keeps track of the battle stats. There is not too much of a strategy to this fight because the only command that is currently unlocked is Attack. This means finding a way to negotiate the hazardous chandelier. Stand in the Party Switch Point on the right side of the room to depress the lever and switch back to your primary party. This will cause regular attacks to do little to no damage unless you cast Meltdown on it. You will find yourself back in the main entryway where you started. - Opening or closing the Third Box will open or close the second, third and fourth box Alternatively, you can put Selphie in your party and cast Aura on her while her HP is at critical state. Chocobo World 60. To set foot in the empty canal system however, you must first lower the gate blocking your access to it. Use meltdown to make your attacks more effective. Fight Sphinx in the front Hall and release the seal on Magic. Tiamat is a flying monster strong against Fire and Thunder and immune to Wind. Walk when you go to pick up the key, running will shake the bridge and cause the item to slip off the edge. With all the other monster in her castle defeated, you can now proceed to the Master Room and face Ultimecia. Back at the front Hall and switch to your support party. Top Contributors: Mogg18, IGN-GameGuides, ... Use the Floodgate Key and throw the lever to drain the water. Solving the puzzle will summon Trauma to the stairs behind you. I just beat ff8 again recently and this actually holds water. Ultimecia Castle. Images of the powerful Sorceress Ultimecia's personal magnificent flying faux-Victorian gothic palace known as the Ultimecia Castle from the 1999 science-fantasy RPG videogame Final Fantasy VIII. Go up the stairs and to the right, through the Stairway Hall and the Art Gallery room. If not, play the pipe organ again. The puzzle in the Art Gallery is easy enough to solve. When given the choice to unlock a command, choose Draw if you are missing and Guardian Forces. Move the lever to close the floodgate, which stops the flow of water, and opens up another area of the castle. Junction Firaga, Blizzaga and/or Thundaga to Elem-Def. HP: 2,400 - 22,400. Level: 1 - 56 Take the door at the back of the room into the courtyard. Trauma has an incredibly high vitality so regular attacks do not normally work well against it. Level: 1 - 58 Release all of them and capitalize on your opportunity to draw powerful magic and obtain rare items and you'll increase your chances of victory. This walkthrough for Final Fantasy 8 [PC] has been posted at 04 Oct 2010 by Dusk X Wolf and is called "Ultimecia Castle Guide". It may take a few attempts to get the effects of Meltdown to actually take – you will know it has been successful if Red Giant changes color (to a pinkish color as shown in the screenshot to the right). Catoblepas has a high Magic stat and when defeated will cast Meteor. To get to the bridge, head for the lower level of the Grand Hall, take the far doors, go through the doors on the far side of the Courtyard, and climb the Chapel steps. Proceed to the Master Room and confront Ultimecia. Also be cautious because Krysta will cast Ultima on your party before it dies. Solving the puzzle summons Catoblepas. The solution to the puzzle is on the clock in the middle of the room. Walk up the chain leading to the castle and hit the save point on your way past. Sphinxara will pose a fleeting threat as it may afflict members of your party with status effects while you're temporarily unable to remove them. Trauma is the curator of Ultimecia's extensive art collection. Remove this ad - Subscribe to Premium. Head to the Courtyard and follow the lamp-lit arches in the upper-right corner to see if you were successful. Look closely along the left side of the passageway and you'll see a door situated near the center of the hall. To reach the balcony, ascend the Clock Tower's winding walkway until you reach the swinging pendulum and stand at the inside ledge on the left side of the tower. Your task: open and close caskets until all four are simultaneously open. HP: 21,200 - 89,600. Catoblepas attacks with strong Thunder-based magic. Ifrit. Open the now-broken hatch and proceed down the stairs to challenge the guardian Tri-Point. The GF will use Shockwave Pulsar as a final attack before it dies so make sure you have a good chunk of health for it. Casting Meltdown on Red Giant will have no effect if you cast it using lower level characters, so make sure that Squall or another high-level party member casts it. From the courtyard, continue past the green portal and take the door at the back one more time. For feedback or questions, e-mail IGNguides at: editors@ignguides.com . Head for the Treasure Room, challenge Catoblepas, and release the seal on Resurrection. Where you go, what you do, and in what order are completely up to you. In order to get the abilities back, the player must locate and defeat Ultimecia's minions. If you are having trouble dealing with Krysta’s magic attacks you can cast Shell on your party members to dampen the amount of damage being done. Floodgate Key: Activates Lever to drain water in waterways. Take the far doors and switch to your support party. Walk across the arms of the clock and take the ladder on the other side down and then climb down the ladder at the center of the tower. Name: Names of Bosses appear in italics. Ultimecia's royal chamber, the Master Room, where the final battle is staged, can be accessed right from the beginning; however, there is a catch. Take the door to the left one more time and you will find yourself locked into the Prison Cell. Draw the Guardian Force, Eden, from Tiamat if you did not complete the Deep Sea Research Center side quest (click on the link for more information). Click on the link for information on all of the Guardian Forces, be sure to note which boss you can draw it from and do not forget to draw this time! The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Go upstairs again and take the pathway off to the right and up the stairs instead of going through the main double doors (leading to the room with the chandelier). Squall should stick to Renzokuken while Zell uses the Booya-Punch Rush combo for Duel. Enter that as the phrase on the painting at the front of the room. Draw the Guardian Force, Alexander, from Catoblepas if you did not draw it from Edea at the end of Disc 2 when you were there. Omega Weapon: Head for the lowest level of the Clock Tower and Save. Krysta will counterattack you for around 1000 damage after every single attack. Head to the back of the Chapel and check the organ. When the party first enters, they can only select the Attack command, as all their other abilities have been sealed. (GF) next to the name indicates you can [Draw] a Guardian Force from the enemy. Next head down the staircase again, over the portal, and through the doorway on the bottom floor of the room to reach the Art Gallery. Level: 1 - 55 Switch to your heavy party and head for the floodgate lever, located to the right of the door to the Prison Cell. Unleash your Limit Breaks, and keep your HP high. If you're desperately seeking Abilityx4, you may wish to take the time to find the Rosetta Stone tucked neatly away in a box submerged in the castle's Waterway. From the bridge leading to Ultimecia’s Castle you have the option of taking 3 portals. You will now engage in gauntlet-style battles consisting of four rounds. This boss also carries the GF Siren so draw it if you missed your chance from Elvoret. Use the [Prison Key] to exit through the door that closed behind you when you entered the prison cell. With the guys, head back to the Main Hall, go right, go through the Art Gallery, and in the next screen go upstairs and left. By this time you may have the sneaking suspicion solving this mystery will be the key to finding Trauma. Begin by summoning Doomtrain to cripple Krysta's defenses. Challenge Krysta on the Terrace and release the seal on Draw. Have the second party stand in the green portal in the room below the chandelier (the Grand Hall) and a message will read, “The lever had been depressed”. You can also draw Pandemona here if you missed it from Fujin back in Disc 2. Ultimecia Castle all bosses location guide step by step in detail. As always, stick Meltdown and you can also add a Tripled Shell if you wish. To start viewing messages, select the forum that you want to visit from the selection below. In order to make the next boss appear you must get them all open – the only problem is each time you open or close one of the boxes it will affect the other too. ... same way that magic is drawn. Climb the stairs to fight it. Cast it and the battle ends instantly. Attack using whatever methods suit your fancy (excepting those with elemental qualities corresponding to Tiamat's strengths). Each number represents a set of letters found in the title of one of the paintings. Climb the Clock Tower, challenge Tiamat, and release the seal on Command Ability. To reach the Treasure Room from the front Hall, climb the stairs, head left, take the doors in the near-left corner, go down the stairs, and pass through the doors on the far side of the Party Switch Point. Now head back to the Great Hall (the room with the chandelier) and go through the door at the back of the room into the courtyard. There's a waterway below and the key will be washed to the area immediately outside the Armory (unless you've closed the Floodgate, in which case the key will fall just out of reach behind a grate in the area below. Junction Holy to Elem-Atk and Drain to ST-Atk. The treasury is on the left of that screen. Junction any element other than Fire, Thunder, Earth and Wind to Elem-Atk. Your goal should be to minimize the number of attacks and maximize their damage. Go back to the main hall and take the door on the left to get there. Be sure to junction Diablos’ “Enc-None” ability so you do not have to endure any random battles as you are walking because you have a … You can draw Leviathan here if you missed it from NORG back in Disc 2. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. Trauma uses physical attacks and a strong non-elemental attack that targets your entire party, Mega Pulse Cannon. Follow the hallway south and take the door on the right. The treasury can be found in the hallway leading to the lift, when the camera angle is tilted. Click on the link for information on all of the Guardian Forces, be sure to note which boss you can draw it from and do not forget to draw this time! You'll find Tiamat sulking on an obliterated balcony near the height of the Clock Tower, located beyond the foot-bridge at the top of the Chapel steps. Return to the lower level and re-examine the still-nameless image. The player needs to open all coffins in the Treasure Room to summon the Catoblepas. The first important note that should be mentioned is that you can pick up any of the Guardian Forces you missed during your adventures from the various bosses within Ultimecia’s Castle, so if you missed any Guardian Forces. Towns are sealed, but the player can still access optional dungeons, chocobo forests and the Ragnarok. Choose the portal in the center which will take you to the Centra continent. Go to the Courtyard and switch to your support party. Stand in the Party Switch Point on the lowered left carriage and switch to your heavy party. It is unwise to face Ultimecia without releasing at least a few of your powers. If you junctioned Thundaga/Blizzaga/Firaga to your party’s elemental junctions the move will do next to nothing. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Tiamat will sit there charging up until it can use this very lethal attack. From the default position, the puzzle can be solved by touch the first, second, … That happens after you beat Seifer at the end of Disc 3. Attack continuously with all members of your party. Make your way down the staircase and through the door on the right. To get there, head to the very top of the Clock Tower, go across the clock face and climb down the ladder, Take the next one down to the bottom. Challenge Omega Weapon in the Chapel.) If walkthrough is usable don't forgot thumbs up Dusk X Wolf and share this with your freinds. Use the Floodgate Key and throw the lever to drain the water. When all the bars are gone, enter the Waterway, go east to your prize. Junction Tornado to Elem-Atk and Drain to ST-Atk. When Gargantua surfaces, you can whittle away at its HP while side-stepping its counterattack by using attack Magic or you can pursue a more expeditious victory. A. Otherwise, pick to your hearts content – and obviously pick abilities that lend to your play style. When she starts talking, hit her until she runs out of things to say and dies. Click the register link above to proceed. To access the Treasure Room the player must first find the Treasury Key from the fountain area. Ultimecia Castle is the final dungeon of Final Fantasy VIII.The monsters fought within have random levels.Transport to and from Ultimecia's world and the normal world can be done via four portals outside the castle, which lead to various locations on the world map. To reach the Armory, head for the lower level of the Art Gallery, take the far doors, and go down the steps on the far side of the Party Switch Point. Use Meltdown on Tiamat to make the fight much easier. Level: 1 - 57 Grab the key up front to initiate the battle against Red Giant. Ultimecia Castle, Continued Postgame 58. To reach the raised right carriage head for the lower level of the Art Gallery, take the far doors, climb the steps and go left, and proceed to the opposite end of the passageway. Red Giant polices the Prison Cell, located beyond the far doors on the lower level of the Art Gallery, down the steps on the far side of the Party Switch Point, and through the doorway on the left. Cast Triple on someone and have that character use Aura, while another person casts Meltdown. The solution: open or close the sarcophaguses once each in any order (e.g. Ultimecia Castle (Part 2) - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. You have to walk across the chandelier that fell down last time to get across to the other side of the room – but how do you walk across the chandelier without having it fall down to the room below? So unless you managed to evenly distribule your GFs to all 6 characters, you're bound to get somebody you don't want. Both forms employ a variety of Status attacks. ... Switch again and return to the basement armory, pull the lever and use your key to drain the water. Catoblepas will cast Meteor right when it dies so be prepared for that. Tri-Point has an extreme elemental weakness that alternates between Fire and Ice. Follow the pathway along and do not forget to save! Disclaimer: It's a real pity that I don't own Final Fantasy 8 or any of its contents. Go all the way back to the front hall entrance again. The battle will begin as soon as you make contact with Tri-Point. To reach the Art Gallery from the front Hall, climb the stairs, head right, take the doors in the near-right corner, go down the stairs, and pass through the doors on the far side of the Party Switch Point. You can use the green portals on the ground that are found throughout Ultimecia’s Castle to change between the two parties that you create. Draw the Guardian Force, Cerberus, from Gargantua if you did not challenge Cerberus to a fight within Galbadia Garden when you were there. It is highly suggested that you use Protect magic if you find that his attacks are hitting you harder than you can handle. HP: 10,100 - 15,400. The chandelier in the next room will fall to the ground as soon as you walk on it. Examine the lever-like thing twice to drain the waterway (requires the Floodgate Key), then go through the door on the right side of the room (unlock it with the Armory Key). Head for the promenade outside the Master Room and Save. - Opening or closing the Fourth Box will open or close the third and fourth box. Clearing out many of the bosses to unlock my sealed power, with one mini-boss I haven’t found left. Level: 1 - 54 Sphinx stands proud, greeting you from atop the staircase in the front Hall as you enter the castle. Violence, Suggestive Themes, Mild Language, Animated Violence, Best Movie, TV and Comics of the Year Awards 2020, Things Ghost of Tsushima Doesn't Tell You. With her limit break, do over the spells until "The End" pops up. This will summon the Red Giant. Divide the team into two parties (your main party and “the rest”) and continue. Find the Treasure Vault Key in the Courtyard, pick up the Armory Key on the bridge at the top of the Chapel steps, go to the Elevator Hall, and switch back to your primary party. Sometimes we include links to … Load your entire party onto the Grand Hall's great chandelier and the whole thing will come crashing to the floor below. Ultimecia Castle-Rang the bell that summoned monsters again, went to the castle entrance, and waited. Continue down the stairs to find Tri-Point waiting for you at the bottom. Be prepared by keeping your party's HP at full strength. Siren's Silent Voice attack does not have an elemental affinity and only does a bit of damage, though it does inflict Silence on enemies. Each time you read one of the other paintings it will give you a word. Don’t worry about completing a junction exchange and just run away from any random encounters that the second team faces in order to save some time. Junction Firaga and Flare to Elem-Def and it'll be unable to harm you. Gargantua is lurking at the rear of the Armory behind a locked door. Its resistance to Magic is quite low but it would still take several attacks to defeat the creature. The primary antagonist of Final Fantasy VIII, Ultimecia is an immensely powerful Sorceress who seeks to compress all of space and time into herself to become a "living god." Level: 1 - 52 When this happens, simply kill the unwanted characters and someone else will take their place. The next boss is just up ahead in the armory. Draw the Guardian Force, Carbuncle, from Krysta if you did not pick it up off the Iguion in the Presidential Residence in Deling City when you were looking for Edea. Oh, and one terrifying chapel-dweller. Krysta awaits you on the Terrace, located beyond the doors on the far side of the upper level of the Grand Hall. Make sure to draw the Guardian Force, Leviathan, if you forgot to draw it from Norg in the basement of Balamb Garden. 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